Due to the popularity of polygonal models in the Virtual Reality applications, 3D mesh compression and segmentation are two active areas of 3D object modeling. Most existing 3D co...
Estimating the structure of the human face is a long studied and difficult task. In this paper we present a new method for estimating facial structure from only a minimal number o...
Nathan Faggian, Andrew P. Paplinski, Jamie Sherrah
Many optimization processes encounter a problem in efficiently reaching a global minimum or a near global minimum. Traditional methods such as Levenberg-Marquardt algorithm and t...
In this paper, a new technique for modeling textured 3D faces is introduced. 3D faces can either be generated automatically from one or more photographs, or modeled directly throu...
Direct 3D volume segmentation is one of the difficult and hot research fields in 3D medical data field processing. Using the clustering and analyzing techniques of data mining, a ...