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ECAL
2005
Springer
16 years 20 days ago
How Niche Construction Can Guide Coevolution
Niche construction is the process whereby organisms, through their metabolism, activities, and choices, modify their own and/or each other’s niches. Our purpose is to clarify the...
Reiji Suzuki, Takaya Arita
ITRUST
2005
Springer
16 years 19 days ago
A Probabilistic Trust Model for Handling Inaccurate Reputation Sources
Abstract. This research aims to develop a model of trust and reputation that will ensure good interactions amongst software agents in large scale open systems in particular. The fo...
Jigar Patel, W. T. Luke Teacy, Nicholas R. Jenning...
IVA
2005
Springer
16 years 19 days ago
Using Real Objects to Communicate with Virtual Characters
We present an interactive installation with life-size virtual agents that inform, entertain, encourage, and assist visitors during the process of building a car. It will be install...
Patrick Gebhard, Martin Klesen
MHCI
2005
Springer
16 years 19 days ago
Mystery in the museum: collaborative learning activities using handheld devices
In this paper, we describe the experience of designing a collaborative learning activity for a traditional historical/cultural museum. The activity, based on a “Mystery in the M...
Jorge Simarro Cabrera, Henar Muñoz Frutos, ...
MHCI
2005
Springer
16 years 19 days ago
Design requirements for mobile TV
— In this paper we examine the interaction and delivery requirements for Mobile TV. By comparing the features of traditional TV with current Mobile TV services we outline the de...
Hendrik Knoche, John D. McCarthy