The Center for Plasma Edge Simulation (CPES) is a recently funded prototype Fusion Simulation Project, which is part of the DOE SciDAC program. Our center is developing a novel in...
Recent research has shown that developers spend significant amounts of time navigating around code. Much of this time is spent on redundant navigations to code that the developer ...
Michael J. Coblenz, Andrew Jensen Ko, Brad A. Myer...
Consistency maintenance of replicated data in multiplayer games is a challenging issue due to the performance constraints of real-time interactive applications. We present an appr...
Robert D. S. Fletcher, T. C. Nicholas Graham, Chri...
Scripting is a powerful, high-level, cross-platform, dynamic, easy way of composing software modules as black boxes. Unfortunately, the high runtime overhead has prevented scripti...
With the increasing availability of high-performance massively parallel computer systems, the prevalence of sophisticated scientific simulation has grown rapidly. The complexity ...
Felipe Bertrand, Randall Bramley, Alan Sussman, Da...