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ICIP
2008
IEEE
15 years 4 months ago
A real-time augmented view synthesis system for transparent car pillars
In this paper, a real-time augmented view synthesis system is proposed. With real-time consideration and augmented reality property, the proposed system provides a novel applicati...
Yu-Lin Chang, Yi-Min Tsai, Liang-Gee Chen
ISMAR
2003
IEEE
15 years 3 months ago
Evaluation of Calibration Procedures for Optical See-Through Head-Mounted Displays
Optical see-through head-mounted displays (HMDs) are less commonly used because they are difficult to accurately calibrate. In this article, we report a user study to compare the ...
Arthur Tang, Ji Zhou, Charles B. Owen
HAPTICS
2006
IEEE
15 years 3 months ago
Initial results using Eddy Current Brakes as Fast Turn-on, Programmable Physical Dampers for Haptic Rendering
We demonstrate the use of eddy current braking as programmable, fast turn-on, physical damping to improve both the impedance range and stability of a haptic interface while render...
Gianni Campion, Andrew H. C. Gosline, Vincent Hayw...
ICDCS
1995
IEEE
15 years 1 months ago
MASSIVE: A Distributed Virtual Reality System Incorporating Spatial Trading
MASSIVE is a distributed virtual reality system. It provides rich facilities to support user interaction and cooperation via text, audio and graphics media, and interaction is con...
Chris Greenhalgh, Steve Benford
NOSSDAV
2010
Springer
15 years 2 months ago
Second life: a social network of humans and bots
Second Life (SL) is a virtual world where people interact and socialize through virtual avatars. Avatars behave similarly to their human counterparts in real life and naturally de...
Matteo Varvello, Geoffrey M. Voelker