We present a method for synthesizing animations of autonomous space, water, and land-based vehicles in games or other interactive simulations. Controlling the motion of such vehic...
We describe the design and development of PuzzleTale, an interactive storytelling system that makes use of tangible puzzle pieces on the surface of an interactive table. In the Pu...
In this paper, we propose an approach for the control and layering of space-time continuous visual tasks with an uncalibrated camera. The approach is based on the bidimensional ap...
Abstract. There are endless possibilities for the next generation of mobile social applications that automatically determine your social context. A key element of such applications...
The study of time dependent characteristics of proteins is important for gaining insight into many biological processes. However, visualizing protein dynamics by animating atom tr...