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CHI
2002
ACM
16 years 2 months ago
Comparing voodoo dolls and HOMER: exploring the importance of feedback in virtual environments
When creating techniques for manipulating objects at a distance in immersive virtual environments, researchers have primarily focused on increasing selection range, placement rang...
Jeffrey S. Pierce, Randy F. Pausch
OZCHI
2006
ACM
15 years 8 months ago
Learning from interactive museum installations about interaction design for public settings
This paper reports on the evaluation of a digitallyaugmented exhibition on the history of modern media. We discuss visitors’ interaction with installations and corresponding int...
Eva Hornecker, Matthias Stifter
HRI
2012
ACM
13 years 10 months ago
How to use non-linguistic utterances to convey emotion in child-robot interaction
Vocal affective displays are vital for achieving engaging and effective Human-Robot Interaction. The same can be said for linguistic interaction also, however, while emphasis ma...
Robin Read, Tony Belpaeme
170
Voted
TEI
2012
ACM
331views Hardware» more  TEI 2012»
13 years 10 months ago
Body-centric interaction with mobile devices
Most current mobile technologies require on-screen operations for interacting with devices’ visual contents. However, as a trade-off for mobility, screens usually provide limite...
Xiang 'Anthony' Chen
TEI
2012
ACM
225views Hardware» more  TEI 2012»
13 years 10 months ago
On-body interaction: armed and dangerous
Recent technological advances in input sensing, as well as ultra-small projectors, have opened up new opportunities for interaction – the use of the body itself as both an input...
Chris Harrison, Shilpa Ramamurthy, Scott E. Hudson