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ICCS
2004
Springer
15 years 3 months ago
A Client-Server Engine for Parallel Computation of High-Resolution Planes
The paper describes a visualization mechanism that permits fast extraction of high-resolution slices of interest from large biomedical datasets stored remotely. To provide the user...
D. P. Gavidia, Elena V. Zudilova, Peter M. A. Sloo...
HICSS
2000
IEEE
149views Biometrics» more  HICSS 2000»
15 years 2 months ago
Fugue: A Computer Mediated Conversational System that Supports Turn Negotiation
Computer mediated communication (CMC) systems are providing new ways to communicate. Yet many text-based CMC systems do not represent the invisible, interactive practices, such as...
Tara Rosenberger Shankar, Max VanKleek, Antonio Vi...
DIMEA
2007
99views Multimedia» more  DIMEA 2007»
15 years 1 months ago
Player adaptive entertainment computing
The concept of Player Adaptive Entertainment Computing (PAEC) is introduced to provide personalized experiences when interacting with the entertainment media. Two of the important ...
Kevin Kok Wai Wong
ACII
2007
Springer
15 years 4 months ago
Explanatory Style for Socially Interactive Agents
Recent years have seen an explosion of interest in computational models of socio-emotional processes, both as a mean to deepen understanding of human behavior and as a mechanism to...
Sejin Oh, Jonathan Gratch, Woontack Woo
ICCHP
2010
Springer
15 years 1 months ago
Making Digital Maps Accessible Using Vibrations
Abstract. In order to allow blind and deafblind people to use and explore electronically available maps, we have developed a system that displays maps in a tactile way using a stan...
Bernhard Schmitz, Thomas Ertl