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VRML
1997
ACM
15 years 2 months ago
V-COLLIDE: Accelerated Collision Detection for VRML
Collision detection is essential for many applications involving simulation, behavior and animation. However, it has been regarded as a computationallydemanding task and is often ...
Thomas C. Hudson, Ming C. Lin, Jonathan D. Cohen, ...
JSAC
2010
172views more  JSAC 2010»
14 years 8 months ago
Cross-layer QoS-aware communication for ultra wide band wireless multimedia sensor networks
—Wireless Multimedia Sensor Networks (WMSNs) are distributed systems of wirelessly networked devices that allow retrieving video and audio streams, still images, and scalar senso...
Tommaso Melodia, Ian F. Akyildiz
CN
1999
107views more  CN 1999»
14 years 9 months ago
Programmable mobile networks
We present the design, implementation and evaluation of an open programmable mobile network based on distributed object technology called mobiware that dynamically exploits the in...
Andrew T. Campbell, Michael E. Kounavis, Raymond R...
IIWAS
2008
14 years 11 months ago
Application framework with demand-driven mashup for selective browsing
Abstract: We are developing a new mashup framework for creating flexible applications in which users can selectively browse through mashup items. The framework provides GUI compone...
Sohei Ikeda, Takakazu Nagamine, Tomio Kamada
MASCOTS
2003
14 years 11 months ago
Considering the Energy Consumption of Mobile Storage Alternatives
This paper is motivated by a simple question: what are the energy consumption characteristics of mobile storage alternatives? To answer this question, we are faced with a design s...
Fengzhou Zheng, Nitin Garg, Sumeet Sobti, Chi Zhan...