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» Interactive Consistency in Quasi-Asynchronous Systems
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VR
2007
IEEE
150views Virtual Reality» more  VR 2007»
15 years 3 months ago
Tactile Feedback at the Finger Tips for Improved Direct Interaction in Immersive Environments
We present a new tactile feedback system for finger-based interactions in immersive virtual reality applications. The system consists of tracked thimbles for the fingers with shap...
Robert Scheibe, Mathias Moehring, Bernd Froehlich
SI3D
2009
ACM
15 years 4 months ago
A novel page-based data structure for interactive walkthroughs
Given a data layout of a large walkthrough scene, we present a novel and simple spatial hierarchy on the disk-pages of the layout that has notable advantages over a conventional s...
Behzad Sajadi, Yan Huang, Pablo Diaz-Gutierrez, Su...
JCPHY
2011
79views more  JCPHY 2011»
14 years 15 days ago
Stochastic Eulerian Lagrangian methods for fluid-structure interactions with thermal fluctuations
A computational approach is introduced for the study of the rheological properties of complex fluids and soft materials. The approach allows for a consistent treatment of microstr...
Paul J. Atzberger
CGI
2003
IEEE
15 years 1 months ago
Consistent Visualization and Querying of GIS Databases by a Location-Aware Mobile Agent
Location-aware mobile users need to access, query, and visualize, geographic information in a wide variety of applications including tourism, navigation, environmental management,...
Suresh K. Lodha, Nikolai M. Faaland, Grant Wong, A...
CHI
2007
ACM
15 years 10 months ago
Studying antecedents of emotional experiences in interactive contexts
This paper describes a research approach to the experimental study of emotional experiences and their connections to other components of user experience in human-technology intera...
Manfred Thüring, Sascha Mahlke