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JUCS
2007
133views more  JUCS 2007»
14 years 9 months ago
Building Immersive Conversation Environment Using Locomotive Interactive Character
: Generating composite human motion such as locomotion and gestures is important for interactive applications, such as interactive storytelling and computer games. In interactive s...
Rai Chan, Junichi Hoshino
104
Voted
SI3D
1999
ACM
15 years 1 months ago
UniCam - 2D gestural camera controls for 3D environments
We present a novel approach to controlling a virtual 3D camera with a 2D mouse or stylus input device that is based on gestural interaction. Our approach to 3D camera manipulation...
Robert C. Zeleznik, Andrew S. Forsberg
ICMI
2003
Springer
143views Biometrics» more  ICMI 2003»
15 years 2 months ago
Mutual disambiguation of 3D multimodal interaction in augmented and virtual reality
We describe an approach to 3D multimodal interaction in immersive augmented and virtual reality environments that accounts for the uncertain nature of the information sources. The...
Edward C. Kaiser, Alex Olwal, David McGee, Hrvoje ...
68
Voted
HRI
2010
ACM
15 years 2 months ago
Recognizing engagement in human-robot interaction
—Based on a study of the engagement process between humans, we have developed and implemented an initial computational model for recognizing engagement between a human and a huma...
Charles Rich, Brett Ponsleur, Aaron Holroyd, Canda...
93
Voted
CSCW
2011
ACM
14 years 4 months ago
Virtual gifts and guanxi: supporting social exchange in a chinese online community
Significant cultural differences persist between East and West. Software systems that have been proven to operate efficiently within one culture can fail in the context of the oth...
Jiang Yang, Mark S. Ackerman, Lada A. Adamic