Mobile usage patterns often entail high and fluctuating levels of difficulty as well as dual tasking. One major theme explored in this research is whether a flexible multimodal in...
Sharon L. Oviatt, Rachel Coulston, Rebecca Lunsfor...
In this paper, we introduce a toolkit called SceneMaker for authoring scenes for adaptive, interactive performances. These performances are based on automatically generated and pr...
Patrick Gebhard, Michael Kipp, Martin Klesen, Thom...
Interactive control of a physically simulated character is a challenging problem, due both to the complexity of controlling multiple degrees of freedom with lower dimensional inpu...
Social network analysis became a common technique used to model and quantify the properties of social interactions. In this paper, we propose an integrated framework to explore th...
Sign language (SL) recognition modules in human-computer interaction systems need to be both fast and reliable. In cases where multiple sets of features are extracted from the SL d...
Sylvie C. W. Ong, David Hsu, Wee Sun Lee, Hanna Ku...