Abstract— This paper theoretically analyzes cross-layer optimized design of transmit power allocation in distributed interference-limited wireless networks with asynchronously ac...
A decentralized game theoretic framework applied to Web caching is discussed. The interaction of multiple clients with a caching server is modeled as a non-cooperative game, in wh...
George Alyfantis, Stathes Hadjiefthymiades, Lazaro...
We present an approach to support Massively Multiplayer Online Role-Playing Games. Our proposed solution begins by splitting the large virtual world into smaller regions, each reg...
This paper presents the design of a new middleware which provides support for trust and accountability in distributed data sharing communities. One application is in the context of...
Paul Ruth, Dongyan Xu, Bharat K. Bhargava, Fred Re...
An advanced high-level approach for programming of real-time distributed computing applications, the TMO (Time-triggered Message-triggered Object) programming and specification sc...