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VRST
2010
ACM
15 years 2 months ago
Shake-your-head: revisiting walking-in-place for desktop virtual reality
The Walking-In-Place interaction technique was introduced to navigate infinitely in 3D virtual worlds by walking in place in the real world. The technique has been initially devel...
Léo Terziman, Maud Marchal, Mathieu Emily, ...
174
Voted
IPPS
2005
IEEE
15 years 10 months ago
Predictive Performance Modelling of Parallel Component Composition
Large-scale scientific computing applications frequently make use of closely-coupled distributed parallel components. The performance of such scientific applications is therefore ...
Lei Zhao, Stephen A. Jarvis, Daniel P. Spooner, Gr...
ECOOPW
2004
Springer
15 years 10 months ago
Coordination and Adaptation Techniques for Software Entities
Abstract. Coordination and Adaptation are two key issues when developing complex distributed systems. Coordination focuses on the interaction among computational entities. Adaptati...
Carlos Canal, Juan Manuel Murillo, Pascal Poizat
161
Voted
DCOSS
2006
Springer
15 years 8 months ago
When Birds Die: Making Population Protocols Fault-Tolerant
In the population protocol model introduced by Angluin et al. [2], a collection of agents, which are modelled by finite state machines, move around unpredictably and have pairwise ...
Carole Delporte-Gallet, Hugues Fauconnier, Rachid ...
ATAL
2003
Springer
15 years 8 months ago
Posit spaces: a performative model of e-commerce
What distinguishes e-commerce from ordinary commerce? What distinguishes it from distributed computation? In this paper we propose a performative theory of e-commerce, drawing on ...
Peter McBurney, Simon Parsons