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» Interactive Educational Play with Augmented Toy Environments
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HUC
2010
Springer
14 years 10 months ago
Remarkable objects: supporting collaboration in a creative environment
(a) (b) Figure 1: (a) CAM running on an iPhone; (b) Reading a design sketch using Microsoft's TagReader client. In this paper, we report the results of a field trial of a Ubi...
Dhaval Vyas, Anton Nijholt, Dirk Heylen, Alexander...
WIKIS
2006
ACM
15 years 3 months ago
WikiTrails: augmenting Wiki structure for collaborative, interdisciplinary learning
Wikis are currently in high demand in a large variety of fields, due to their simplicity and flexible nature. Documentation, reporting, project management, online glossaries and d...
Silvan Reinhold
TEI
2009
ACM
166views Hardware» more  TEI 2009»
15 years 2 months ago
Pendaphonics: a tangible pendulum-based sonic interaction experience
Pendaphonics is a tangible physical-digital-sonic environment and interactive system that engages users in individual, collaborative, group, and distributed interactive experience...
Anne-Marie Skriver Hansen, Dan Overholt, Winslow B...
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CHI
2004
ACM
15 years 3 months ago
Topobo: a constructive assembly system with kinetic memory
We introduce Topobo, a 3D constructive assembly system embedded with kinetic memory, the ability to record and playback physical motion. Unique among modeling systems is Topoboʼs...
Hayes Raffle, Amanda J. Parkes, Hiroshi Ishii
PSYCHNOLOGY
2008
97views more  PSYCHNOLOGY 2008»
14 years 9 months ago
Being Inside the Quantum Atom
This article explores the possibility of using dynamic Educational Virtual Environments (EVEs) for helping students with limited background in physics and mathematics to deeply un...
Assimina M. Kontogeorgiou, Joan Bellou, Tassos A. ...