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» Interactive Educational Play with Augmented Toy Environments
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PUC
2002
165views more  PUC 2002»
14 years 9 months ago
Touch-Space: Mixed Reality Game Space Based on Ubiquitous, Tangible, and Social Computing
: This paper presents a novel computer entertainment system which recaptures human touch and physical interaction with the real-world environment as essential elements of the game ...
Adrian David Cheok, Xubo Yang, Zhiying Zhou, Mark ...
64
Voted
CORR
2002
Springer
126views Education» more  CORR 2002»
14 years 9 months ago
Eavesdropping on Electronic Guidebooks: Observing Learning Resources in Shared Listening Environments
We describe an electronic guidebook, Sotto Voce, that enables visitors to share audio information by eavesdropping on each other's guidebook activity. We have conducted three...
Allison Woodruff, Paul M. Aoki, Rebecca E. Grinter...
PERVASIVE
2005
Springer
15 years 3 months ago
Towards Massively Multi-user Augmented Reality on Handheld Devices
Augmented Reality (AR) can naturally complement mobile computing on wearable devices by providing an intuitive interface to a three-dimensional information space embedded within ph...
Daniel Wagner, Thomas Pintaric, Florian Ledermann,...
105
Voted
ATAL
2011
Springer
13 years 9 months ago
Interactive storytelling with temporal planning
Narrative time has an important role to play in Interactive Storytelling (IS) systems. In contrast to prevailing IS approaches which use implicit models of time, in our work we ha...
Julie Porteous, Jonathan Teutenberg, Fred Charles,...
GRAPHITE
2003
ACM
15 years 2 months ago
A 3D robot simulation for education
This paper describes the work-in-progress of creating an artificial 3D environment and robot, suitable for educational simulation. A visual 3D vehicle robot, equipped with a monoc...
Tim L. Dunn, Aster Wardhani