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RT
1999
Springer
15 years 2 months ago
Interactive Rendering using the Render Cache
Interactive rendering requires rapid visual feedback. The render cache is a new method for achieving this when using high-quality pixel-oriented renderers such as ray tracing that...
Bruce Walter, George Drettakis, Steven G. Parker
SIGGRAPH
1994
ACM
15 years 2 months ago
Interactive pen-and-ink illustration
We present an interactive system for creating pen-and-ink illustrations. The system uses stroke textures--collections of strokes arranged in different patterns--to generate textur...
Michael Salisbury, Sean E. Anderson, Ronen Barzel,...
CSCW
2002
ACM
14 years 10 months ago
3-D live: real time interaction for mixed reality
We describe a real-time 3-D augmented reality videoconferencing system. With this technology, an observer sees the real world from his viewpoint, but modified so that the image of...
Simon Prince, Adrian David Cheok, Farzam Farbiz, T...
CVPR
2004
IEEE
16 years 2 days ago
Globally Optimal Segmentation of Interacting Surfaces with Geometric Constraints
Abstract-- Efficient detection of globally optimal surfaces representing object boundaries in volumetric datasets is important and remains challenging in many medical image analysi...
Kang Li, Xiaodong Wu, Danny Z. Chen, Milan Sonka
IROS
2009
IEEE
208views Robotics» more  IROS 2009»
15 years 4 months ago
Human Robot interaction studies on laban human movement analysis and dynamic background segmentation
— Human movement analysis through vision sensing systems is an important subject regarding Human-Robot interaction. This is a growing area of research, with wide range of aplicat...
Luis Santos, José Augusto Prado, Jorge Dias