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ACMACE
2007
ACM
15 years 7 months ago
Interactive AR bowling system by vision-based tracking
This paper presents an interactive bowling system using vison-based tracking for AR. With the bowling system, a user can enjoy the bowling game by rolling a real ball down a bowli...
Yuko Uematsu, Hideo Saito
WSCG
2004
139views more  WSCG 2004»
15 years 4 months ago
Interactive Museum Exhibit Using Pointing Gesture Recognition
This paper describes a Mixed Reality-supported interactive museum exhibit. Using an easy and intuitive pointing gesture recognition system, the museum visitor is able to create hi...
Cornelius Malerczyk
SASO
2008
IEEE
15 years 9 months ago
An Emergent System for Self-Aligning and Self-Organizing Shape Primitives
Motivated by the natural phenomenon of living cells selforganizing into specific shapes and structures, we present an emergent system that utilizes evolutionary computing methods...
Linge Bai, Manolya Eyiyurekli, David E. Breen
AIL
2008
109views more  AIL 2008»
15 years 3 months ago
Artificial institutions: a model of institutional reality for open multiagent systems
Software agents' ability to interact within different open systems, designed by different groups, presupposes an agreement on an unambiguous definition of a set of concepts, ...
Nicoletta Fornara, Francesco Viganò, Mario ...
125
Voted
MICCAI
2007
Springer
16 years 4 months ago
Modeling of Needle-Tissue Interaction Using Ultrasound-Based Motion Estimation
Abstract. A needle-tissue interaction model is an essential part of every needle insertion simulator. In this paper, a new experimental method for the modeling of needle-tissue int...
Ehsan Dehghan, Xu Wen, Reza Zahiri-Azar, Maud Marc...