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WACV
2002
IEEE
15 years 2 months ago
Eye Typing using Markov and Active Appearance Models
We propose a non-intrusive eye tracking system intended for the use of everyday gaze typing using web cameras. We argue that high precision in gaze tracking is not needed for on-s...
Dan Witzner Hansen, John Paulin Hansen, Mads Niels...
RT
2001
Springer
15 years 2 months ago
A Perceptually-Based Texture Caching Algorithm for Hardware-Based Rendering
: The performance of hardware-based interactive rendering systems is often constrained by polygon fill rates and texture map capacity, rather than polygon count alone. We present a...
Reynald Dumont, Fabio Pellacini, James A. Ferwerda
VISUALIZATION
2000
IEEE
15 years 2 months ago
Topology preserving and controlled topology simplifying multiresolution isosurface extraction
Multiresolution methods are becoming increasingly important tools for the interactive visualization of very large data sets. Multiresolution isosurface visualization allows the us...
Thomas Gerstner, Renato Pajarola
SIGGRAPH
2000
ACM
15 years 2 months ago
Spectral compression of mesh geometry
We show how spectral methods may be applied to 3D mesh data to obtain compact representations. This is achieved by projecting the mesh geometry onto an orthonormal basis derived f...
Zachi Karni, Craig Gotsman
VR
1999
IEEE
119views Virtual Reality» more  VR 1999»
15 years 2 months ago
Virtual Flythrough over a Voxel-Based Terrain
A voxel-based terrain visualization system is presented with real-time performance on general-purpose graphics multiprocessor workstations. Ray casting of antialiased 3D volume te...
Ming Wan, Huamin Qu, Arie E. Kaufman