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» Interactive Explanation of Software Systems
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ICSE
2001
IEEE-ACM
15 years 8 months ago
Functional Paleontology: System Evolution as the User Sees It
It has long been accepted that requirements analysis should precede architectural design and implementation, but in software evolution and reverse engineering this concern with bl...
Annie I. Antón, Colin Potts
DSVIS
2008
Springer
15 years 5 months ago
Towards Specifying Multimodal Collaborative User Interfaces: A Comparison of Collaboration Notations
Interactive systems including multiple interaction devices and surfaces for supporting the collaboration of a group of co-located users are increasingly common in various domains. ...
Frédéric Jourde, Yann Laurillau, Alb...
136
Voted
VDA
2010
200views Visualization» more  VDA 2010»
15 years 6 months ago
Operator-centric design patterns for information visualization software
Design patterns have proven to be a useful means to make the process of designing, developing, and reusing software systems more efficient. In the area of information visualizatio...
Zaixian Xie, Zhenyu Guo, Matthew O. Ward, Elke A. ...
IUI
2003
ACM
15 years 9 months ago
Evolution of user interaction: the case of agent adele
Animated pedagogical agents offer promise as a means of making computer-aided learning more engaging and effective. To achieve this, an agent must be able to interact with the lea...
W. Lewis Johnson, Erin Shaw, Andrew Marshall, Cath...
UIST
2010
ACM
15 years 1 months ago
Multitoe: high-precision interaction with back-projected floors based on high-resolution multi-touch input
Tabletop applications cannot display more than a few dozen on-screen objects. The reason is their limited size: tables cannot become larger than arm's length without giving u...
Thomas Augsten, Konstantin Kaefer, René Meu...