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EWSA
2006
Springer
15 years 7 months ago
Eliminating Execution Overhead of Disabled Optional Features in Connectors
Connectors are used to realize component interactions in component systems. Apart from their primary function, which is mediating the communication, their implementation can also s...
Lubomír Bulej, Tomás Bures
116
Voted
IJVR
2008
134views more  IJVR 2008»
15 years 3 months ago
An Educational Virtual Scenario for Learning Chaos and Complexity Theories
Based on contemporary Chaos and Complexity Theories, ImaginationTOOLSTM is an innovative Virtual Reality (VR) software architecture which, by means of an agent-based interface, end...
Francesca Bertacchini, Eleonora Bilotta, Pietro Pa...
UIST
2006
ACM
15 years 10 months ago
Interactive environment-aware display bubbles
Interactive environment-aware display bubbles have been introduced in a novel display metaphor [3] which allows screens to be instantiated with a freeform shape anywhere on demand...
Daniel Cotting, Markus H. Gross
137
Voted
AFRIGRAPH
2001
ACM
15 years 7 months ago
A gesture processing framework for multimodal interaction in virtual reality
This article presents a gesture detection and analysis framework for modelling multimodal interactions. It is particulary designed for its use in Virtual Reality (VR) applications...
Marc Erich Latoschik
ATAL
2005
Springer
15 years 9 months ago
Formation of cooperation structure by interaction network in directed multi-agent
A directed agent implies an agent with high constraints in both recognition and motion. Because of the embodied restrictions, the directed agent perceives a sense of subjective di...
Kosuke Sekiyama, Yukihisa Okade