Sciweavers

14347 search results - page 102 / 2870
» Interactive Granular Computing
Sort
View
CEAS
2005
Springer
14 years 12 months ago
Computers beat Humans at Single Character Recognition in Reading based Human Interaction Proofs (HIPs)
Human interaction proofs (HIPs) have become commonplace on the internet for protecting free online services from abuse by automated scripts/bots. They are challenges designed to b...
Kumar Chellapilla, Kevin Larson, Patrice Y. Simard...
DAGM
2003
Springer
15 years 3 months ago
Learning Human-Like Opponent Behavior for Interactive Computer Games
Compared to their ancestors in the early 1970s, present day computer games are of incredible complexity and show magnificent graphical performance. However, in programming intelli...
Christian Bauckhage, Christian Thurau, Gerhard Sag...
COMPUTER
2008
81views more  COMPUTER 2008»
14 years 10 months ago
A Practical Paradigm and Platform for Video-Based Human-Computer Interaction
Jason J. Corso, Guangqi Ye, Darius Burschka, Grego...
NIPS
2007
14 years 11 months ago
EEG-Based Brain-Computer Interaction: Improved Accuracy by Automatic Single-Trial Error Detection
Brain-computer interfaces (BCIs), as any other interaction modality based on physiological signals and body channels (e.g., muscular activity, speech and gestures), are prone to e...
Pierre W. Ferrez, José del R. Millán
ACMACE
2005
ACM
15 years 3 months ago
Interactive three-dimensional rendering on mobile computer devices
We present a client/server system that is able to display 3D scenes on handheld devices. This kind of devices have important restrictions of memory and computing power. Therefore,...
Javier Lluch, Rafael Gaitán, Emilio Camahor...