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CHI
2004
ACM
16 years 7 months ago
The usability of massively multiplayer online roleplaying games: designing for new users
This study examines the usability challenges faced by new players of massively multiplayer online role-playing games (MMORPGs), one of the fastest-growing segments of the video ga...
Steve Cornett
CHI
2004
ACM
16 years 7 months ago
Unintended effects: varying icon spacing changes users' visual search strategy
Users of modern GUIs routinely engage in visual searches for various control items, such as buttons and icons. Because this is so ubiquitous, it is important that the visual prope...
Sarah P. Everett, Michael D. Byrne
CHI
2004
ACM
16 years 7 months ago
Effects of instant messaging on the management of multiple project trajectories
We present a study of the effects of instant messaging (IM) on individuals' management of work across multiple collaborative projects. Groups of four participants completed f...
Susan R. Fussell, Sara B. Kiesler, Leslie D. Setlo...
CHI
2004
ACM
16 years 7 months ago
Dual ecologies of robot as communication media: thoughts on coordinating orientations and projectability
The aim of our study is to investigate systems for supporting remote instruction via a mobile robot. In the real world, instructions are typically given through words and body ori...
Hideaki Kuzuoka, Keiichi Yamazaki, Akiko Yamazaki,...
CHI
2004
ACM
16 years 7 months ago
Combining 2D and 3D views for orientation and relative position tasks
We compare 2D/3D combination displays to displays with 2D and 3D views alone. Combination displays we consider are: orientation icon (i.e., side-by-side), in-place methods (e.g., ...
Melanie Tory, Torsten Möller, M. Stella Atkin...
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