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PG
2007
IEEE
16 years 1 months ago
Wrestle Alone : Creating Tangled Motions of Multiple Avatars from Individually Captured Motions
Animations of two avatars tangled with each other often appear in battle or fighting scenes in movies or games. However, creating such scenes is difficult due to the limitations...
Edmond S. L. Ho, Taku Komura
PG
2007
IEEE
16 years 1 months ago
Transplanting and Editing Animations on Skinned Meshes
Skinned Mesh Animation (SMA) well approximates a mesh animation with extracted bones and their transformations. However, unlike skeleton, bones in SMA are not organized in hierarc...
Yuntao Jia, Wei-Wen Feng, Yizhou Yu
PG
2007
IEEE
16 years 1 months ago
Explicit Control of Vector Field Based Shape Deformations
Vector Field Based Shape Deformations (VFSD) have been introduced as an efficient method to deform shapes in a volume-preserving foldover-free manner. However, mainly simple impl...
Wolfram von Funck, Holger Theisel, Hans-Peter Seid...
TABLETOP
2007
IEEE
16 years 1 months ago
Living with a Tabletop: Analysis and Observations of Long Term Office Use of a Multi-Touch Table
Multi-touch tabletops have been the focus of significant recent study but, to date, few devices have moved from prototype to installed use. In this paper, we present observation a...
Daniel Wigdor, Gerald Penn, Kathy Ryall, Alan Esen...
TABLETOP
2007
IEEE
16 years 1 months ago
Reading Revisited: Evaluating the Usability of Digital Display Surfaces for Active Reading Tasks
A number of studies have shown that paper holds several advantages over computers for reading tasks. However, these studies were carried out several years ago, and since that time...
Meredith Ringel Morris, A. J. Bernheim Brush, Bria...
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