This paper is concerned with a multiresolution representation for maximum intensity projection (MIP) volume rendering based on morphological pyramids which allows progressive refi...
Wladimir J. van der Laan, Andrei Jalba, Jos B. T. ...
This paper describes a novel system for building seamless texture maps for a surface of arbitrary topology from real images of the object taken with a standard digital camera and ...
Most 3D mesh generation techniques require simplification and mesh improvement stages to prepare a tetrahedral model for efficient simulation. We have developed an algorithm that ...
In this paper, we deal with the sequential decision making problem of agents operating in computational economies, where there is uncertainty regarding the trustworthiness of serv...
W. T. Luke Teacy, Georgios Chalkiadakis, Alex Roge...
A registration method is proposed for 3D reconstruction of an indoor environment using a multi-view camera. In general, previous methods have a high computational complexity and a...