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AFRIGRAPH
2006
ACM
16 years 14 days ago
A GPU based saliency map for high-fidelity selective rendering
The computation of high-fidelity images in real-time remains one of the key challenges for computer graphics. Recent work has shown that by understanding the human visual system,...
Peter Longhurst, Kurt Debattista, Alan Chalmers
NETGAMES
2006
ACM
16 years 13 days ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
IV
2003
IEEE
200views Visualization» more  IV 2003»
15 years 11 months ago
Artist As Researcher, Understanding The Tools
The paper begins with a response to the nature of contemporary artists relationships to how computers have permeated the fine art domain and how they affect the creative process. ...
Theresa Gartland-Jones
VISUALIZATION
2003
IEEE
15 years 11 months ago
Visualizing Industrial CT Volume Data for Nondestructive Testing Applications
This paper describes a set of techniques developed for the visualization of high-resolution volume data generated from industrial computed tomography for nondestructive testing (N...
Runzhen Huang, Kwan-Liu Ma, Patrick S. McCormick, ...
VRML
2003
ACM
15 years 11 months ago
3D virtual clothing: from garment design to web3d visualization and simulation
One of the major challenges in Computer Graphics concerns the 3D representation and physically-based simulation of garments. In our research, we are working closely with the texti...
Luca Chittaro, Demis Corvaglia
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