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IUI
2009
ACM
16 years 29 days ago
An interface for targeted collection of common sense knowledge using a mixture model
We present a game-based interface for acquiring common sense knowledge. In addition to being interactive and entertaining, our interface guides the knowledge acquisition process t...
Robert Speer, Jayant Krishnamurthy, Catherine Hava...
CSCW
2010
ACM
16 years 28 days ago
Social use of computer-mediated communication by adults on the autism spectrum
The defining characteristics of autism, including difficulty with nonverbal cues and need for structure, and the defining characteristics of computer-mediated communication (CMC),...
Moira Burke, Robert Kraut, Diane Williams
CSCW
2010
ACM
16 years 28 days ago
The individual and the group in console gaming
In this paper, we present results from a study of collocated group console gaming. We focus, in particular, on observed gaming practices that emphasized the individual gamer withi...
Amy Voida, M. Sheelagh T. Carpendale, Saul Greenbe...
113
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ICDE
2010
IEEE
227views Database» more  ICDE 2010»
15 years 11 months ago
Incorporating partitioning and parallel plans into the SCOPE optimizer
— Massive data analysis on large clusters presents new opportunities and challenges for query optimization. Data partitioning is crucial to performance in this environment. Howev...
Jingren Zhou, Per-Åke Larson, Ronnie Chaiken
TEI
2010
ACM
199views Hardware» more  TEI 2010»
15 years 11 months ago
Revealing the invisible: visualizing the location and event flow of distributed physical devices
Distributed physical user interfaces comprise networked sensors, actuators and other devices attached to a variety of computers in different locations. Developing such systems is ...
Nicolai Marquardt, Tom Gross, M. Sheelagh T. Carpe...
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