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INTETAIN
2005
Springer
15 years 9 months ago
Squidball: An Experiment in Large-Scale Motion Capture and Game Design
This paper describes Squidball, a new large-scale motion capture based game. It was tested on up to 4000 player audiences last summer at SIGGRAPH 2004. It required the construction...
Christoph Bregler, Clothilde Castiglia, Jessica De...
182
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LAMAS
2005
Springer
15 years 9 months ago
An Overview of Cooperative and Competitive Multiagent Learning
Abstract Multi-agent systems (MASs) is an area of distributed artificial intelligence that emphasizes the joint behaviors of agents with some degree of autonomy and the complexiti...
Pieter Jan't Hoen, Karl Tuyls, Liviu Panait, Sean ...
137
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MATES
2005
Springer
15 years 9 months ago
A Goal Deliberation Strategy for BDI Agent Systems
One aspect of rational behavior is that agents can pursue multiple goals in parallel. Current BDI theory and systems do not provide a theoretical or architectural framework for dec...
Alexander Pokahr, Lars Braubach, Winfried Lamersdo...
151
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MIDDLEWARE
2005
Springer
15 years 9 months ago
INDISS: Interoperable Discovery System for Networked Services
Abstract. The emergence of handheld devices associated with wireless technologies has introduced new challenges for middleware. First, mobility is becoming a key characteristic; mo...
Yérom-David Bromberg, Valérie Issarn...
133
Voted
NIME
2005
Springer
132views Music» more  NIME 2005»
15 years 9 months ago
SCUBA: The Self-Contained Unified Bass Augmenter
The Self-Contained Unified Bass Augmenter (SCUBA) is a new augmentative OSC (Open Sound Control) [5] controller for the tuba. SCUBA adds new expressive possibilities to the existi...
Juan Pablo Cáceres, Gautham J. Mysore, Jeff...
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