Interactive story writing is a new medium for creative expression. The story “writer” uses a computer game (such as BioWare’s Neverwinter Nights) to create an interactive st...
Jonathan Schaeffer, Mike Carbonaro, Duane Szafron,...
Acknowledgments are relatively rare in humancomputer interaction. Are people unwilling to use this human convention when talking to a machine, or is their scarcity due to the way ...
This position paper outlines a current research project focusing on the challenges of interaction design for context-aware mobile computer systems. This challenge is approached fr...
A novel method of Interactive Evolutionary Computation (IEC) for the design of microelectromechanical systems (MEMS) is presented. As the main limitation of IEC is human fatigue, a...
Raffi R. Kamalian, Ying Zhang, Hideyuki Takagi, Al...
Despite many works in CSCW, groupware, workflow systems and social networks, computer support for human-to-human interactions is still insufficient, especially support for agility,...