Sciweavers

2309 search results - page 424 / 462
» Interactive Grid Architecture for Application Service Provid...
Sort
View
TOG
2010
157views more  TOG 2010»
14 years 4 months ago
Combining global and local virtual lights for detailed glossy illumination
Accurately rendering glossy materials in design applications, where previewing and interactivity are important, remains a major challenge. While many fast global illumination solu...
Tomás Davidovic, Jaroslav Krivánek, ...
ISORC
2009
IEEE
15 years 4 months ago
Component Based Middleware-Synthesis for AUTOSAR Basic Software
Distributed real-time automotive embedded systems have to be highly dependable as well as cost-efficient due to the large number of manufactured units. To close the gap between r...
Dietmar Schreiner, Markus Schordan, Karl M. Gö...
ACNS
2008
Springer
94views Cryptology» more  ACNS 2008»
15 years 4 months ago
PPAA: Peer-to-Peer Anonymous Authentication
In the pursuit of authentication schemes that balance user privacy and accountability, numerous anonymous credential systems have been constructed. However, existing systems assume...
Patrick P. Tsang, Sean W. Smith
CCECE
2006
IEEE
15 years 3 months ago
Lazy Generation of Building Interiors in Realtime
Impenetrable doors are often quite common in virtual worlds. This is especially apparent in video games boasting large urban environments. Although there are often enterable build...
Evan Hahn, Prosenjit Bose, Anthony Whitehead
HASKELL
2005
ACM
15 years 3 months ago
Visual haskell: a full-featured haskell development environment
We describe the design and implementation of a full-featured Haskell development environment, based on Microsoft’s extensible Visual Studio environment. Visual Haskell provides ...
Krasimir Angelov, Simon Marlow