Accurately rendering glossy materials in design applications, where previewing and interactivity are important, remains a major challenge. While many fast global illumination solu...
Distributed real-time automotive embedded systems have to be highly dependable as well as cost-efficient due to the large number of manufactured units. To close the gap between r...
Dietmar Schreiner, Markus Schordan, Karl M. Gö...
In the pursuit of authentication schemes that balance user privacy and accountability, numerous anonymous credential systems have been constructed. However, existing systems assume...
Impenetrable doors are often quite common in virtual worlds. This is especially apparent in video games boasting large urban environments. Although there are often enterable build...
We describe the design and implementation of a full-featured Haskell development environment, based on Microsoft’s extensible Visual Studio environment. Visual Haskell provides ...