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ISMAR
2003
IEEE
15 years 9 months ago
BLADESHIPS: An Interactive Attraction in Mixed Reality
Our purpose is to construct a new type interactive attraction which detects the user’s hand actions as triggers in a multi-participated mixed reality environment. “BLADESHIPSâ...
Masayuki Takemura, Shungo Haraguchi
IUI
2006
ACM
15 years 10 months ago
Interactive prototyping for ubiquitous augmented reality user interfaces
User interfaces for ubiquitous augmented reality incorporate a wide variety of concepts such as multi-modal, multi-user, multi-device aspects and new input/output devices. In this...
Otmar Hilliges, Christian Sandor, Gudrun Klinker
VR
2010
IEEE
245views Virtual Reality» more  VR 2010»
14 years 11 months ago
An augmented reality view on mirror world content, with Image Space
We present a prototype mobile augmented reality client addition to the "Image Space" mixed reality media sharing service. We have explored how the real world aligned &qu...
David J. Murphy, Markus Kahari, Ville-Veiko Mattil...
HAPTICS
2009
IEEE
15 years 11 months ago
Inverse piano technique for studying finger interaction during pressing tasks
Joel Martin, Mark L. Latash, Vladimir M. Zatsiorsk...
HAPTICS
2005
IEEE
15 years 10 months ago
Multimodal Interaction in a Haptic Environment
Anton Nijholt, Sander Kole, Job Zwiers