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VRML
1999
ACM
15 years 9 months ago
Avatars in LivingSpace
We describe how we implemented the avatars we use to represent users in LivingSpace, our implementation of the Living Worlds standard for multi-user distributed VRML worlds. Livin...
Mike Wray, Vincent Belrose
HUC
1999
Springer
15 years 9 months ago
Pocket Bargain Finder: A Handheld Device for Augmented Commerce
Abstract. The Internet has engendered a new type of commerce, commonly referred to as electronic commerce, or eCommerce. But despite the phenomenal growth of eCommerce, the vast ma...
Adam B. Brody, Edward J. Gottsman
ISWC
1998
IEEE
15 years 9 months ago
A Wearable Spatial Conferencing Space
Wearable computers provide constant access to computing and communications resources. In this paper we describe how the computing power of wearables can be used to provide spatial...
Mark Billinghurst, Jerry Bowskill, M. Jessop, Jaso...
ISWC
1997
IEEE
15 years 9 months ago
Stochasticks: Augmenting the Billiards Experience with Probabilistic Vision and Wearable Computers
We propose a practical application of wearable computing and augmented reality which enhances the game of billiards. A vision algorithm is implemented which operates in interactiv...
Tony Jebara, Cyrus Eyster, Joshua Weaver, Thad Sta...
SIGGRAPH
1997
ACM
15 years 9 months ago
The haptic display of complex graphical environments
Force feedback coupled with visual display allows people to interact intuitively with complex virtual environments. For this synergy of haptics and graphics to flourish, however, ...
Diego C. Ruspini, Krasimir Kolarov, Oussama Khatib