We have built a system that allows users to naturally manipulate virtual 3D models with both hands on the Responsive Workbench, a tabletop VR device. Our design is largely based u...
Do human-human social interactions carry over to humanvirtual human social interactions? How does this affect future interface designers? We replicated classical tests of social i...
Catherine A. Zanbaka, Amy Catherine Ulinski, Paula...
A Lyapunov function for excitatory-inhibitory networks is constructed. The construction assumes symmetric interactions within excitatory and inhibitory populations of neurons, and...
H. Sebastian Seung, Tom J. Richardson, J. C. Lagar...
Virtual Actors are at the heart of Interactive Storytelling systems and in recent years multiple approaches have been described to specify their autonomous behaviour. One well kno...
abstractions, concepts, and actions that characterize human experiences. This will herald computing for human experience (CHE). The CHE vision is built on a suite of technologies t...