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CJ
2010
131views more  CJ 2010»
14 years 7 months ago
Probabilistic Approaches to Estimating the Quality of Information in Military Sensor Networks
an be used to abstract away from the physical reality by describing it as components that exist in discrete states with probabilistically invoked actions that change the state. The...
Duncan Gillies, David Thornley, Chatschik Bisdikia...
CORR
2010
Springer
132views Education» more  CORR 2010»
14 years 7 months ago
Integrating digital human modeling into virtual environment for ergonomic oriented design
Virtual human simulation integrated into virtual reality applications is mainly used for virtual representation of the user in virtual environment or for interactions between the ...
Liang Ma, Damien Chablat, Fouad Bennis, Bo Hu, Wei...
IJISMD
2010
164views more  IJISMD 2010»
14 years 7 months ago
Management of Correctness Problems in UML Class Diagrams Towards a Pattern-Based Approach
UML is now widely accepted as the standard modeling language for software construction. The Class Diagram is its core view, having well formed semantics and providing the backbone...
Mira Balaban, Azzam Maraee, Arnon Sturm
VLUDS
2010
212views Visualization» more  VLUDS 2010»
14 years 4 months ago
Open Problems in Computational Steering of Massive Parallel Unstructured Grid Based CFD Simulations
Traditionally, analysis of flow fields resulting from computational fluid dynamics (CFD) calculations is a sequential process. The flow area defined by surrounding geometry is tes...
Christian Wagner
79
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GRAPHICSINTERFACE
2011
14 years 1 months ago
Effects of view, input device, and track width on video game driving
Steering and driving tasks – where the user controls a vehicle or other object along a path – are common in many simulations and games. Racing video games have provided users ...
Scott Bateman, Andre Doucette, Robert Xiao, Carl G...