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VRST
2000
ACM
15 years 2 months ago
Interaction, imagination and immersion some research needs
This paper discusses four ways that humans interact with their environments, plus four variables that determine the experience of virtual reality, and also which of the interactio...
Thomas B. Sheridan
VR
2007
IEEE
150views Virtual Reality» more  VR 2007»
15 years 4 months ago
Tactile Feedback at the Finger Tips for Improved Direct Interaction in Immersive Environments
We present a new tactile feedback system for finger-based interactions in immersive virtual reality applications. The system consists of tracked thimbles for the fingers with shap...
Robert Scheibe, Mathias Moehring, Bernd Froehlich
ISMAR
2006
IEEE
15 years 3 months ago
Robust gloves for 3D interaction in mobile outdoor AR environments
This paper describes the design of hand-worn gloves for interacting with mobile outdoor augmented reality systems. Most existing systems rely on more traditional 2D input devices ...
Wayne Piekarski, Ross Smith
ISMAR
2009
IEEE
15 years 4 months ago
Interactive model reconstruction with user guidance
Generating 3D models of real world objects is a common task during development of any augmented reality application. This paper describes how ProFORMA (Probabilistic Feature-based...
Qi Pan, Gerhard Reitmayr, Tom Drummond
ACSAC
2010
IEEE
14 years 7 months ago
FIRM: capability-based inline mediation of Flash behaviors
The wide use of Flash technologies makes the security risks posed by Flash content an increasingly serious issue. Such risks cannot be effectively addressed by the Flash player, w...
Zhou Li, XiaoFeng Wang