Sciweavers

1726 search results - page 59 / 346
» Interactive Mediated Reality
Sort
View
ICSE
2004
IEEE-ACM
15 years 9 months ago
GlueQoS: Middleware to Sweeten Quality-of-Service Policy Interactions
A holy grail of component-based software engineering is "write-once, reuse everywhere". However, in modern distributed, component-based systems supporting emerging appli...
Eric Wohlstadter, Stefan Tai, Thomas A. Mikalsen, ...
VR
2009
IEEE
319views Virtual Reality» more  VR 2009»
15 years 4 months ago
Virtual Heliodon: Spatially Augmented Reality for Architectural Daylighting Design
We present an application of interactive global illumination and spatially augmented reality to architectural daylight modeling that allows designers to explore alternative design...
Yu Sheng, Theodore C. Yapo, Christopher Young, Bar...
MIRRORBOT
2005
Springer
139views Robotics» more  MIRRORBOT 2005»
15 years 3 months ago
A Virtual Reality Platform for Modeling Cognitive Development
We present a virtual reality platform for developing and evaluating embodied models of cognitive development. The platform facilitates structuring of the learning agent, of its vi...
Hector Jasso, Jochen Triesch
ICDE
1998
IEEE
180views Database» more  ICDE 1998»
15 years 11 months ago
The Alps at Your Fingertips: Virtual Reality and Geoinformation Systems
We advocate a desktop virtual reality (VR) interface to a geographic information system (GIS). The navigational capability to explore large topographic scenes is a powerful metaph...
Renato Pajarola, Thomas Ohler, Peter Stucki, Korne...
CHI
2005
ACM
15 years 10 months ago
Martial arts in artificial reality
This paper presents Kick Ass Kung-Fu, a martial arts game installation where the player fights virtual enemies with kicks and punches as well as acrobatic moves such as cartwheels...
Ari Nykänen, Johanna Höysniemi, Mikko Li...