The Perceptive Workbench enables a spontaneous, natural, and unimpeded interface between the physical and virtual worlds. It uses vision-based methods for interaction that elimina...
Bastian Leibe, Thad Starner, William Ribarsky, Zac...
In the field of computer aided surgery, augmented reality (AR) technology has been successfully used for enhancing accuracy of surgery and making surgeons convenient by visually a...
Byung-Kuk Seo, Moon-Hyun Lee, Hanhoon Park, Jong-I...
Abstract. The aim of this project paper is to explore the opportunities and challenges of using ICT in the understanding, representation, preservation, management, interpretation o...
In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...
Computer gaming offers a unique test-bed and market for advanced concepts in computer science, such as Human Computer Interaction (HCI), computer-supported collaborative work (CSC...