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AIIDE
2006
14 years 11 months ago
Predicting User Physiological Response for Interactive Environments: An Inductive Approach
Affective reasoning holds great potential for interactive digital entertainment, education, and training. Incorporating affective reasoning into the decision-making capabilities o...
Scott W. McQuiggan, Sunyoung Lee, James C. Lester
MVA
2007
193views Computer Vision» more  MVA 2007»
14 years 11 months ago
A Video Motion Capture System for Interactive Games
This paper presents a method for markerless human motion capture using a single camera. It uses tree-based filtering to efficiently propagate a probability distribution over pos...
Ryuzo Okada, Nobuhiro Kondoh, Björn Stenger
ICEBE
2007
IEEE
102views Business» more  ICEBE 2007»
15 years 3 months ago
Social Network Analysis of Online Marketplaces
This paper presents a preliminary effort on visualization and analysis of social networks for online marketplaces. We use one of the most popular e-business models, eBay, as a cas...
Pushpa Kumar, Kang Zhang
ECML
2007
Springer
15 years 1 months ago
Ensembles of Multi-Objective Decision Trees
Abstract. Ensemble methods are able to improve the predictive performance of many base classifiers. Up till now, they have been applied to classifiers that predict a single target ...
Dragi Kocev, Celine Vens, Jan Struyf, Saso Dzerosk...
CGF
2010
139views more  CGF 2010»
14 years 4 months ago
Visualization of Large-Scale Urban Models through Multi-Level Relief Impostors
In this paper, we present an efficient approach for the interactive rendering of large-scale urban models, which can be integrated seamlessly with virtual globe applications. Our ...
Carlos Andújar, Pere Brunet, Antoni Chica, ...