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SMI
2006
IEEE
111views Image Analysis» more  SMI 2006»
15 years 3 months ago
A Fast Particle System Framework for Interactive Implicit Modeling
In this paper, we present a controllable, fast and efficient particle system framework for skeletal implicit surfaces defined by the BlobTree model. We propose efficient algori...
Eric Galin, Rémi Allègre, Samir Akko...
JGTOOLS
2006
111views more  JGTOOLS 2006»
14 years 9 months ago
Stochastic Billboard Clouds for Interactive Foliage Rendering
We render tree foliage levels of detail (LODs) using a new adaptation of billboard clouds. Our contributions are a simple and efficient billboard cloud creation algorithm designed...
J. Dylan Lacewell, David Edwards, Peter Shirley, W...
AIML
2006
14 years 11 months ago
The Tree of Knowledge in Action: Towards a Common Perspective
We survey a number of decidablity and undecidablity results concerning epistemic temporal logic. The goal is to provide a general picture which will facilitate the `sharing of idea...
Johan van Benthem, Eric Pacuit
TOG
2008
103views more  TOG 2008»
14 years 9 months ago
Sketch-based tree modeling using Markov random field
In this paper, we describe a new system for converting a user's freehand sketch of a tree into a full 3D model that is both complex and realistic-looking. Our system does thi...
Xuejin Chen, Boris Neubert, Ying-Qing Xu, Oliver D...
LION
2009
Springer
135views Optimization» more  LION 2009»
15 years 4 months ago
Neural Network Pairwise Interaction Fields for Protein Model Quality Assessment
We present a new knowledge-based Model Quality Assessment Program (MQAP) at the residue level which evaluates single protein structure models. We use a tree representation of the ...
Alberto J. M. Martin, Alessandro Vullo, Gianluca P...