In this paper, we present a controllable, fast and efficient particle system framework for skeletal implicit surfaces defined by the BlobTree model. We propose efficient algori...
We render tree foliage levels of detail (LODs) using a new adaptation of billboard clouds. Our contributions are a simple and efficient billboard cloud creation algorithm designed...
J. Dylan Lacewell, David Edwards, Peter Shirley, W...
We survey a number of decidablity and undecidablity results concerning epistemic temporal logic. The goal is to provide a general picture which will facilitate the `sharing of idea...
In this paper, we describe a new system for converting a user's freehand sketch of a tree into a full 3D model that is both complex and realistic-looking. Our system does thi...
Xuejin Chen, Boris Neubert, Ying-Qing Xu, Oliver D...
We present a new knowledge-based Model Quality Assessment Program (MQAP) at the residue level which evaluates single protein structure models. We use a tree representation of the ...
Alberto J. M. Martin, Alessandro Vullo, Gianluca P...