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» Interactive Modelling of MPEG-4 Deformable Human Body Models
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FGR
2006
IEEE
262views Biometrics» more  FGR 2006»
15 years 3 months ago
Kernel Particle Filter for Real-Time 3D Body Tracking in Monocular Color Images
This paper presents the application of a kernel particle filter for 3D body tracking in a video stream acquired from a single uncalibrated camera. Using intensity-based and color...
Joachim Schmidt, Jannik Fritsch, Bogdan Kwolek
82
Voted
IROS
2007
IEEE
193views Robotics» more  IROS 2007»
15 years 3 months ago
Temporal segmentation and recognition of body motion data based on inter-limb correlation analysis
— A method for segmentation and recognition of human body behavior data is proposed. Recognition of human body movements is getting larger interests in robotic research field, s...
Toru Nakata
67
Voted
ICCV
2005
IEEE
15 years 3 months ago
Multimodal Human Computer Interaction: A Survey
Abstract. In this paper we review the major approaches to multimodal human computer interaction from a computer vision perspective. In particular, we focus on body, gesture, gaze, ...
Alejandro Jaimes, Nicu Sebe
HAPTICS
2009
IEEE
15 years 4 months ago
Haptic rendering of complex deformations through handle-space force linearization
The force-update-rate requirements of transparent rendering of virtual environments are in conflict with the computational cost required for computing complex interactions betwee...
Carlos Garre, Miguel A. Otaduy
HAPTICS
2007
IEEE
15 years 4 months ago
Accelerated Proximity Queries for Haptic Rendering of Deformable Models
We present a fast proximity query algorithm for haptic display of complex deformable models using a layered representation. Assuming that each solid model can be represented as a ...
Nico Galoppo, Miguel A. Otaduy, Paul Mecklenburg, ...