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» Interactive Modelling of MPEG-4 Deformable Human Body Models
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CA
1999
IEEE
15 years 1 months ago
Virtual People: Capturing Human Models to Populate Virtual Worlds
In this paper a new technique is introduced for automatically building recognisable moving 3D models of individual people. Realistic modelling of people is essential for advanced ...
Adrian Hilton, Daniel Beresford, Thomas Gentils, R...
78
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SIGGRAPH
1991
ACM
15 years 1 months ago
Deformable curve and surface finite-elements for free-form shape design
The finite element method is applied to generate primitives that build continuous deformable shapes designed to support a new free-form modeling paradigm. The primitives autonomou...
George Celniker, Dave Gossard
ACMACE
2009
ACM
14 years 7 months ago
Facial caricature generation using a quadratic deformation model
In this paper we propose a novel approach for generating expressive caricatures from an input image. The novelty of this work comes from combining an Active Appearance Model facia...
Mohammad Obaid, D. Lond, Ramakrishnan Mukundan, Ma...
ATAL
2004
Springer
15 years 3 months ago
Towards Supporting Psychologically Plausible Variability in Agent-Based Human Modelling
We describe the initial steps in developing an agentbased cognitive architecture designed to support psychologically plausible human variability. The new architecture, COJACK, is ...
Emma Norling, Frank E. Ritter
SIGGRAPH
1997
ACM
15 years 1 months ago
Virtual voyage: interactive navigation in the human colon
Virtual colonoscopy is a non-invasive computerized medical procedure for examining the entire colon to detect polyps. We present an interactive virtual colonoscopy method, which u...
Lichan Hong, Shigeru Muraki, Arie E. Kaufman, Dirk...