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» Interactive Modelling of MPEG-4 Deformable Human Body Models
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TOG
2010
114views more  TOG 2010»
14 years 4 months ago
MovieReshape: tracking and reshaping of humans in videos
We present a system for quick and easy manipulation of the body shape and proportions of a human actor in arbitrary video footage. The approach is based on a morphable model of 3D...
Arjun Jain, Thorsten Thormählen, Hans-Peter S...
ISVC
2005
Springer
15 years 3 months ago
Simulating Complex Organ Interactions: Evaluation of a Soft Tissue Discrete Model
Abstract. Computer assisted procedures play a key role in the improvement of surgical operations. The current techniques in simulation potentially lead to more accuracy, more safet...
Maud Marchal, Emmanuel Promayon, Jocelyne Troccaz
ACII
2007
Springer
15 years 1 months ago
Recognizing Affective Dimensions from Body Posture
The recognition of affective human communication may be used to provide developers with a rich source of information for creating systems that are capable of interacting well with ...
Andrea Kleinsmith, Nadia Bianchi-Berthouze
ICRA
2002
IEEE
160views Robotics» more  ICRA 2002»
15 years 2 months ago
Real Time Simulation of Multizone Elastokinematic Models
— We introduce precomputed multizone elastokinematic models for interactive simulation of multibody kinematic systems which include elastostatic deformations. This enables an eï¬...
Doug L. James, Dinesh K. Pai
CA
1999
IEEE
15 years 1 months ago
A Behavioral Interface to Simulate Agent-Object Interactions in Real-Time
This paper shows a new approach to model and control interactive objects for simulations with virtual human agents when real time interactivity is essential. A general conceptuali...
Marcelo Kallmann, Daniel Thalmann