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» Interactive Modelling of MPEG-4 Deformable Human Body Models
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SI3D
2006
ACM
15 years 3 months ago
Human hand modeling from surface anatomy
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
Taehyun Rhee, Ulrich Neumann, John P. Lewis
HAPTICS
2002
IEEE
15 years 2 months ago
Simulated Interactive Needle Insertion
A novel interactive virtual needle insertion simulation is presented. Simulation models are based upon planar tissue deformations and forces measured during needle insertion exper...
Simon P. DiMaio, S. E. Salcudean

Book
301views
16 years 7 months ago
Simulating Humans: Computer Graphics, Animation, and Control
"This book is intended for human factors engineers requiring current knowledge of how a computer graphics surrogate human can augment their analyses of designed environments. ...
Norman I. Badler, Cary B. Phillips, Bonnie L. Webb...
MHCI
2004
Springer
15 years 3 months ago
Dynamic Primitives for Gestural Interaction
We describe the implementation of an interaction technique which allows users to store and retrieve information and computational functionality on different parts of their body. W...
Steven Strachan, Roderick Murray-Smith, Ian Oakley...
CGF
1999
186views more  CGF 1999»
14 years 9 months ago
Animating Sand, Mud, and Snow
Computer animations often lack the subtle environmental changes that should occur due to the actions of the characters. Squealing car tires usually leave no skid marks, airplanes ...
Robert W. Sumner, James F. O'Brien, Jessica K. Hod...