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» Interactive Modelling of MPEG-4 Deformable Human Body Models
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ICARCV
2002
IEEE
149views Robotics» more  ICARCV 2002»
15 years 2 months ago
A fast method to simulate virtual deformable objects with force feedback
In this paper, we propose solutions to real time simulation and interaction of deformable objects in virtual reality. Firstly, we present LEM - Long Element Method, a method creat...
Kenneth Sundaraj, César Mendoza, Christian ...
ICIP
2002
IEEE
15 years 11 months ago
Likelihood-based object detection and object tracking using color histograms and EM
The topic of this paper is the integration of Expectation Maximization (EM) background modeling and template matching using color histograms as templates to improve person trackin...
Paul J. Withagen, Klamer Schutte, Frans C. A. Groe...
SIGGRAPH
2010
ACM
15 years 2 months ago
Spatial relationship preserving character motion adaptation
This paper presents a new method for editing and retargeting motions that involve close interactions between body parts of single or multiple articulated characters, such as danci...
Edmond S. L. Ho, Taku Komura, Chiew-Lan Tai
HAPTICS
2006
IEEE
15 years 3 months ago
Assessing the Fidelity of Haptically Rendered Deformable Objects
A central element of surgical simulators is the generation of appropriate haptic feedback. Several factors influence this rendering process, which could potentially degrade the f...
Peter Leiskovsk, Matthias Harders, Gábor Sz...
CVPR
1996
IEEE
15 years 1 months ago
3-D model-based tracking of humans in action: a multi-view approach
We present a vision system for the 3-D modelbased tracking of unconstrained human movement. Using image sequences acquired simultaneously from multiple views, we recover the 3-D b...
Dariu Gavrila, Larry S. Davis