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» Interactive Modelling of MPEG-4 Deformable Human Body Models
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HCI
2009
14 years 7 months ago
Effects of Design Elements in Magazine Advertisements
In this study, unlike previous studies where participants were instructed to pay attention to the advertisements, we set up a more naturalistic situation of reading magazine. Five ...
Young Sam Ryu, Taewon Suh, Sean Dozier
CGF
2010
182views more  CGF 2010»
14 years 8 months ago
A Data-driven Segmentation for the Shoulder Complex
The human shoulder complex is perhaps the most complicated joint in the human body being comprised of a set of three bones, muscles, tendons, and ligaments. Despite this anatomica...
Q. Youn Hong, Sang Il Park, Jessica K. Hodgins
E4MAS
2005
Springer
15 years 3 months ago
A Survey of Environments and Mechanisms for Human-Human Stigmergy
Stigmergy (the coordination of agents through signs they make and sense in a shared environment) was originally articulated in the study of social insects. Its basic processes are ...
H. Van Dyke Parunak
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ATAL
2009
Springer
15 years 4 months ago
Real-time expressive gaze animation for virtual humans
Gaze is an extremely important aspect of human face to face interaction. Over the course of an interaction, a single individual’s gaze can perform many different functions, such...
Marcus Thiébaux, Brent Lance, Stacy Marsell...
CVPR
2006
IEEE
15 years 3 months ago
Measure Locally, Reason Globally: Occlusion-sensitive Articulated Pose Estimation
Part-based tree-structured models have been widely used for 2D articulated human pose-estimation. These approaches admit efficient inference algorithms while capturing the import...
Leonid Sigal, Michael J. Black