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» Interactive Modelling of MPEG-4 Deformable Human Body Models
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142
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HCI
2009
14 years 11 months ago
Effects of Design Elements in Magazine Advertisements
In this study, unlike previous studies where participants were instructed to pay attention to the advertisements, we set up a more naturalistic situation of reading magazine. Five ...
Young Sam Ryu, Taewon Suh, Sean Dozier
CGF
2010
182views more  CGF 2010»
15 years 5 days ago
A Data-driven Segmentation for the Shoulder Complex
The human shoulder complex is perhaps the most complicated joint in the human body being comprised of a set of three bones, muscles, tendons, and ligaments. Despite this anatomica...
Q. Youn Hong, Sang Il Park, Jessica K. Hodgins
E4MAS
2005
Springer
15 years 7 months ago
A Survey of Environments and Mechanisms for Human-Human Stigmergy
Stigmergy (the coordination of agents through signs they make and sense in a shared environment) was originally articulated in the study of social insects. Its basic processes are ...
H. Van Dyke Parunak
100
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ATAL
2009
Springer
15 years 8 months ago
Real-time expressive gaze animation for virtual humans
Gaze is an extremely important aspect of human face to face interaction. Over the course of an interaction, a single individual’s gaze can perform many different functions, such...
Marcus Thiébaux, Brent Lance, Stacy Marsell...
123
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CVPR
2006
IEEE
15 years 8 months ago
Measure Locally, Reason Globally: Occlusion-sensitive Articulated Pose Estimation
Part-based tree-structured models have been widely used for 2D articulated human pose-estimation. These approaches admit efficient inference algorithms while capturing the import...
Leonid Sigal, Michael J. Black