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» Interactive Modelling of MPEG-4 Deformable Human Body Models
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OTM
2010
Springer
14 years 8 months ago
Semantic Support for Computer-Human Interaction: Intuitive 3DVirtual Tools for Surface Deformation in CAD
Decision making is tightly related to the understanding of the design and manufacturing practices. In our previous work, we proposed an intuitive approach for geometric modeling in...
Ioana Ciuciu, Robert Meersman, Estelle Perrin, Fr&...
HCI
2009
14 years 7 months ago
Models of Culture for Virtual Human Conversation
In this paper, we survey different types of Models of culture for virtual humans. Virtual humans are artificial agents that include both a visual human-like body and intelligent co...
David R. Traum
IROS
2007
IEEE
141views Robotics» more  IROS 2007»
15 years 3 months ago
Laser tracking of human body motion using adaptive shape modeling
— In this paper we present a method for determining body orientation and pose information from laser scanner data using particle filtering with an adaptive modeling algorithm. A...
Dylan F. Glas, Takahiro Miyashita, Hiroshi Ishigur...
AMDO
2006
Springer
15 years 1 months ago
Acquisition of Articulated Human Body Models Using Multiple Cameras
Abstract. Motion capture is an important application in different areas such as biomechanics, computer animation, and human-computer interaction. Current motion capture methods typ...
Aravind Sundaresan, Rama Chellappa
MVA
1990
140views Computer Vision» more  MVA 1990»
14 years 10 months ago
Recognition of Human Motion Based on Interpretation of 2D Pattern Deformation
This paper presents an approach to recognize human motion from singleviewed image sequencein order to realize a new man-computerinterface.Thehuman body is assumed to be linked mod...
Keiko Shiraishi, Mutsuhiro Terauchi, Kenji Onaga