This paper presents a novel approach for reconstructing free-form, texture-mapped, 3D scene models from a single painting or photograph. Given a sparse set of user-specified const...
Li Zhang, Guillaume Dugas-Phocion, Jean-Sebastien ...
For virtual reality systems, modeling of 3D objects and scenes is important and challenging. In this paper, we present an image-based interactive 3D modeling framework consisting ...
We present an interactive image-based technique to relight real scene with physical light sources acquisition. Firstly, basis images of the real scene are acquired from a fixed vi...
—Detecting objects in cluttered scenes and estimating articulated human body parts from 2D images are two challenging problems in computer vision. The difficulty is particularly...
Tone mapping and visual adaptation are crucial for the generation of static, photorealistic images. A largely unexplored problem is the simulation of adaptation and its changes ove...