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SIGGRAPH
1996
ACM
15 years 3 months ago
Fitting Smooth Surfaces to Dense Polygon Meshes
Recent progress in acquiring shape from range data permits the acquisition of seamless million-polygon meshes from physical models. In this paper, we present an algorithm and syst...
Venkat Krishnamurthy, Marc Levoy
89
Voted
CVPR
2008
IEEE
16 years 1 months ago
Spatio-temporal Saliency detection using phase spectrum of quaternion fourier transform
Salient areas in natural scenes are generally regarded as the candidates of attention focus in human eyes, which is the key stage in object detection. In computer vision, many mod...
Chenlei Guo, Qi Ma, Liming Zhang
NPAR
2010
ACM
15 years 4 months ago
Vector fluid: a vector graphics depiction of surface flow
We present a simple technique for creating fluid silhouettes described with vector graphics, which we call ”Vector Fluid.” In our system, a solid region in the fluid is repr...
Ryoichi Ando, Reiji Tsuruno
RT
2001
Springer
15 years 4 months ago
Real-Time High Dynamic Range Texture Mapping
This paper presents a technique for representing and displaying high dynamic-range texture maps (HDRTMs) using current graphics hardware. Dynamic range in real-world environments o...
Jonathan Cohen, Chris Tchou, Tim Hawkins, Paul E. ...
ICCV
1999
IEEE
16 years 1 months ago
Segmentation using Eigenvectors: A Unifying View
Automatic grouping and segmentation of images remains a challenging problem in computer vision. Recently, a number of authors have demonstrated good performance on this task using...
Yair Weiss