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SIGGRAPH
2000
ACM
15 years 1 months ago
The WarpEngine: an architecture for the post-polygonal age
We present the WarpEngine, an architecture designed for realtime image-based rendering of natural scenes from arbitrary viewpoints. The modeling primitives are real-world images w...
Voicu Popescu, John G. Eyles, Anselmo Lastra, Josh...
69
Voted
ICPR
2002
IEEE
15 years 10 months ago
Projective Factorization of Planes and Cameras in Multiple Views
This paper proposes a novel method for the projective reconstruction of planes and cameras from multiple images by factorizing a matrix containing all planar homographies between ...
Carsten Rother, Stefan Carlsson, Dennis Tell
CGF
2004
106views more  CGF 2004»
14 years 9 months ago
High Quality Hatching
Hatching lines are often used in line illustrations to convey tone and texture of a surface. In this paper we present methods to generate hatching lines from polygonal meshes and ...
Johannes Zander, Tobias Isenberg, Stefan Schlechtw...
101
Voted
JCDL
2003
ACM
231views Education» more  JCDL 2003»
15 years 2 months ago
Acquisition, Representation, Query and Analysis of Spatial Data: A Demonstration 3D Digital Library
The increasing power of techniques to model complex geometry and extract meaning from 3D information create complex data that must be described, stored, and displayed to be useful...
Jeremy Rowe, Anshuman Razdan, Arleyn Simon
CVPR
2011
IEEE
14 years 4 months ago
Supervised Local Subspace Learning for Continuous Head Pose Estimation
Head pose estimation from images has recently attracted much attention in computer vision due to its diverse applications in face recognition, driver monitoring and human computer...
Dong Huang, Markus Storer, Fernando DelaTorre, Hor...