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ICMCS
2006
IEEE
215views Multimedia» more  ICMCS 2006»
15 years 3 months ago
Biologically vs. Logic Inspired Encoding of Facial Actions and Emotions in Video
Automatic facial expression analysis is an important aspect of Human Machine Interaction as the face is an important communicative medium. We use our face to signal interest, disa...
Michel François Valstar, Maja Pantic
ATAL
2009
Springer
15 years 4 months ago
Real-time expressive gaze animation for virtual humans
Gaze is an extremely important aspect of human face to face interaction. Over the course of an interaction, a single individual’s gaze can perform many different functions, such...
Marcus Thiébaux, Brent Lance, Stacy Marsell...
CVPR
2010
IEEE
15 years 5 months ago
An Object-Dependent Hand Pose Prior from Sparse Training Data
In this paper, we propose a prior for hand pose estimation that integrates the direct relation between a manipulating hand and a 3d object. This is of particular interest for a va...
Henning Hamer, Juergen Gall, Thibaut Weise, Luc Va...
ACCV
2009
Springer
15 years 4 months ago
Crowd Flow Characterization with Optimal Control Theory
Abstract. Analyzing the crowd dynamics from video sequences is an open challenge in computer vision. Under a high crowd density assumption, we characterize the dynamics of the crow...
Pierre Allain, Nicolas Courty, Thomas Corpetti
INFOCOM
2007
IEEE
15 years 3 months ago
An Open and Scalable Emulation Infrastructure for Large-Scale Real-Time Network Simulations
— We present a software infrastructure that embeds physical hosts in a simulated network. Aiming to create a largescale real-time virtual network testbed, our real-time interacti...
Jason Liu, Scott Mann, Nathanael Van Vorst, Keith ...