Abstract. We describe a numerical method for scale invariant detection of gesture patterns in continuous 2D motions. The algorithm is fast due to our rejection-based reasoning achi...
Radu-Daniel Vatavu, Laurent Grisoni, Stefan Gheorg...
Volumetric displays provide interesting opportunities and challenges for 3D interaction and visualization, particularly when used in a highly interactive manner. We explore this a...
A technique is proposed for object manipulation with a virtual tool using multiple exact interactions. Exact test is introduced that uses real-time collision detection for both ha...
This paper describes a setup using a surround screen environment (Extended Virtual Environment EVE dome) that we used to explore group interaction in real and virtual space. We ha...
As the form factors of computational devices diversify, the concept of eyes-free interaction is becoming increasingly relevant: it is no longer hard to imagine use scenarios in whi...